CGI Graphics: Redefining a Picture-Perfect World in the Lord of the Rings movie trilogy

CGI Graphics: Redefining a Picture-Perfect World in the Lord of the Rings movie trilogy

The Realism of CGI Graphics and Gaming Graphics

CGI Graphics: Redefining a Picture-Perfect World in the Lord of the Rings movie trilogy
When do you think will be the time when ultra-realistic gaming and movie (CGI) graphics will be completely or almost indistinguishable from reality? We have to take the following points into consideration regarding this issue: 1. Lighting ? lighting in the digital world needs to overcome the boundaries of being artificial and fixed. Light behaves in certain ways and technology still needs to be developed to imitate real lighting so that it enhances the realism of a character model or a setting. 2. Complexity ? If we want to achieve levels of true photorealism in graphics, especially game graphics where everything is interactive, we need to be able to create a complex character. This would mean a very high polygon count. We need to design technology that has enough AI to make complex models that are not complex in numbers, or be able to have extremely complex characters with extremely high counts and sizes. 3. Flexibility ? CGI is created with polygons and shapes, and they have to reach a certain limit and have to follow certain laws. Polygons are used in computers in order to shape the real world. That is why in order to be completely indistinguishable from reality, there has to be some sort of way to mimic real life without using shapes and polygons. 4. Scale ? a video on Youtube talks about the near future of CGI, and also raises a few issues in the forum. For one thing, the video creator’s prediction is that CGI will be almost indistinguishable from reality in 2020. However, in my opinion, it would take us way further than 2020 to even create a realistic game that matches the scale of today’s unrealistic games. That is why we need AI in order to do the job for us. Technology must be created that is able to take on the challenge of realistically creating a setting, or in other words, to realistically create an entire world. So these are my opinions regarding the realism of CGI Graphics and Gaming Graphics, and these are the methods that I think would be taken to create CGI which is indistinguishable from reality.

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